extern class flash.display.Shapeextends DisplayObjectAvailable in flashThis class is used to create lightweight shapes using the ActionScript drawing application program interface (API). The Shape class includes a graphics property, which lets you access methods from the Graphics class.
The Sprite class also includes a graphicsproperty, and it includes other features not available to the Shape class. For example, a Sprite object is a display object container, whereas a Shape object is not (and cannot contain child display objects). For this reason, Shape objects consume less memory than Sprite objects that contain the same graphics. However, a Sprite object supports user input events, while a Shape object does not.
var graphics(default,null) : GraphicsSpecifies the Graphics object belonging to this Shape object, where vector drawing commands can occur.
public function get graphics():Graphics
function new() : VoidCreates a new Shape object.
version #12812, modified 2012-04-12 22:24:20 by api
0 comment