GameInputEvent

extern class flash.events.GameInputEventextends EventAvailable in flash var device(default,null) : GameInputDevice function new( type : String, ?bubbles : Bool, ?cancelable : Bool, ?device : GameInputDevice ) : Void static var DEVICE_ADDED : String static var DEVICE_REMOVED : String
version #12889, modified 2012-04-12 22:24:58 by api
0 comment