ShaderEvent

extern class flash.events.ShaderEventextends EventAvailable in flash var bitmapData : BitmapData var byteArray : ByteArray var vector : Vector<Float> function new( type : String, ?bubbles : Bool, ?cancelable : Bool, ?bitmap : BitmapData, ?array : ByteArray, ?vector : Vector<Float> ) : Void static var COMPLETE : String
version #12908, modified 2012-04-12 22:25:07 by api
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