MessageChannel

extern class flash.system.MessageChannelextends EventDispatcherAvailable in flash var messageAvailable(default,null) : Bool var state(default,null) : MessageChannelState function close() : Void function receive( ?blockUntilReceived : Bool ) : Dynamic function send( arg : Dynamic, ?queueLimit : Int ) : Void
version #18488, modified 2013-05-08 10:46:57 by api
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