Building from sources: Haxe, nekovm, Haxe tools

Building the Haxe toolset

The Haxe platform provides you with several tools:
  • The Haxe compiler: A compiler that targets the following platforms: JavaScript, Flash, PHP, Neko. C++, Java, C#
  • The neko VM: A fast and lightweight virtual machine (also available as a module to run in Apache server)
  • The Haxe tools: Additional tools like haxelib to manage libraries and haxedoc to generate nice documentations.

1. The Haxe compiler

The haxe compiler is written in the OCaml language. Therefore the first step is to install OCaml.
If this is done we can compile Haxe:

  • with make :
    Since haxe version 2.09 you can use make to build the compiler from source. Instructions can be found here.
  • or with ocaml :
    Download and simply run ocaml from command line. After that you'll get a ./bin/haxe binary. You also need the files and directories inside the ./std directory which contain the .hx standard Haxe library and other platform specific files.

The source files are located at :

Haxe on Windows

Build Haxe on Windows

Haxe on Linux

Building Haxe on Ubuntu / Debian

Haxe on Mac OS X

Build Haxe on Mac OS X
Creating Mac OSX distributions

2. The neko vm

The neko VM is written in C and provides extensions for running neko code on the Apache webserver or with a MySQL database.

Build nekovm on linux

Configure mod_neko
( How to configure Apache to run neko programs)

3. The Haxe tools: haxedoc and haxelib

Two additional tools can be compiled : haxedoc, the Haxe documentation generator and haxelib, the Haxe library manager. You can compile these by going into the directory haxe/std/tools/haxedoc and haxe/std/tools/haxelib and then running the corresponding .hxml file. It will compile a binary executable file. You need to have Neko installed first.

building haxelib from source

version #15188, modified 2012-07-26 14:33:48 by jan_flanders