The Timer class allows you to create asynchronous timers on platforms that support events.
The intended usage is to create an instance of the Timer class with a given interval, set its run() method to a custom function to be invoked and eventually call stop() to stop the Timer.
It is also possible to extend this class and override its run() method in the child class.
Creates a new timer that will run every time_ms
milliseconds.
After creating the Timer instance, it calls this
.run() repeatedly,
with delays of time_ms
milliseconds, until this
.stop() is called.
The first invocation occurs after time_ms
milliseconds, not
immediately.
The accuracy of this may be platform-dependent.
Measures the time it takes to execute f
, in seconds with fractions.
This is a convenience function for calculating the difference between
Timer.stamp() before and after the invocation of f
.
The difference is passed as argument to Log.trace(), with "s" appended
to denote the unit. The optional pos
argument is passed through.
If f
is null, the result is unspecified.