The Uint16Array
type represents an array of unsigned 16-bit integers..
Once established, you can reference elements in the array using the object's methods, or using standard array index syntax (that is, using bracket notation).
TypedArray
represents any of the typed array object types.Uint16Array Uint16Array(unsigned long length); |
Uint16Array Uint16Array (TypedArray array); |
Uint16Array Uint16Array (sequence<type> array); |
Uint16Array Uint16Array (ArrayBuffer buffer, optional unsigned long byteOffset, optional unsigned long length); |
Returns a new Uint16Array
object.
Uint16Array Uint16Array( unsigned long length );Uint16Array Uint16Array( TypedArray array );
Uint16Array Uint16Array( sequence<type> array );
Uint16Array Uint16Array( ArrayBuffer buffer, optional unsigned long byteOffset, optional unsigned long length );
length
array
Int32Array
), or a sequence of objects of a particular type, to copy into a new ArrayBuffer
. Each value in the source array is converted to a 16-bit unsigned integer before being copied into the new array.buffer
ArrayBuffer
to use as the storage for the new Uint16Array
object.byteOffset
Uint16Array
's view of the buffer will start with the first byte.A new Uint16Array
object representing the specified data buffer.
Sets multiple values in the typed array, reading input values from a specified array.
array
ArrayBuffer
; the browser will intelligently copy the source range of the buffer to the destination range.array
. If you omit this value, 0 is assumed (that is, the source array
will overwrite values in the target array starting at index 0).